Today we will introduce Sorcerer guide for you,fisrt you must to understand of all sorcerer dmg including summons or transformations are based on INT so you need to increase this stat as long as you can and for the others stats the only you need its CON cause it to affect max hp and max mp, but as you know for lvl 32+ skills you need to increase others like DEX but wont help you in nothing but the ability to learn that skill.Hope the article is useful to you. I believe you will learn something from it.
here are a complete stat tables, this work only for sorcerer profession and his lvl 31 changes (elemental or specialist).
from lvl 0 to 31
each time u increase 1 stat point u will get this:
STR: +0.5 p atk and +5 hp(max hp)
INT: +0.5 m atk and +7 mp(max mp)
CON: +5 hp and +4 mp
DEX: nothing
including accessories and bloodseals
from lvl 31+
each time u increase 1 stat point u will get this:
STR: short range p atk = STR/2
INT: m atk = INT/2
CON: hp and mp = CONx3
DEX: long range p atk = DEX/2
this table replaces the 0 to 31 table and last chaos gold include accessories and bloodseals
in adition every lvl u gain u will have automatically this:
+0.5 p atk
+2 m atk
+3 p def
+1 m def
+15 hp
+29 mp
this is for all lvls
Now to do the lvl 31 change u need ice spike in lvl 5 and 50000 last chaos gold
For those who love numbers this are the initial stats when u create a sorcerer:
HP: 100, MP: 128, P ATK: 13, M ATK: 29, P DEF: 3 and M DEF: 1
For the differences between specialist and elemental:
First of all must to know both professions are extremely good, both have advantages and disadvantages so lets get started with Elemental:
This profession uses summons as it main weapon so all lvl 32+ skills are for that, so summons become stronger in atk and def in adition of some buffs u can put on them.
For the sorcerer the weapon its the Fallarm (this weapon do less dmg that Sythe but not too much and have same atk speed), now for the summons they have same base stats of sorcerer so for atk and def its like 3 sumoners (the sorceror plus 2 summons), but remenber that sorceror stats are modified by acc, armors, weapons and last chaos gold bloodseals and thats why the summons seems to be weaker, but summons have skills like empower that modify their own stats, so for an example if u hit a monster by 100 all of ur summos hit it too about 90-100 so the total dmg the monster get its almos +-300 average. thats an advantage over the specialist on a pvp situation beacuse of any skill like stun, snare, stone or others that prevent sorceror atk but summons still attacking and for training u kill monsters too fast all the time, as a disadvantage the elemental wont have other skill to improve his dmg or p def only to improve summons











